Hum3D Car Render Challenge 2017: Free Participation with Great Prizes and Online Fame

Hum3D car render challenge is back with bang! Participate in the fourth annual Hum3D contest and win amazing prizes from leading 3D software companies.

 

Hum3D Car Render Challenge 2017

Continuing the legacy, Hum3D car render challenge 2017 is announced on a huge scale for all 3D artists. Hum3D is acclaimed site to download 3D models of cars, electronics, vehicles, architecture, life & leisure, aircraft, military, animals and foods. The 3D assets library of more than 12,000 models is increasing continuously with more and more quality models.

Apart from readymade 3D models, the client can also buy custom 3D models from Hum3D. These are equipped with high resolutions textures and variety of file formats. Let it be movies, commercials, TV series, corporate, games, VR, 3D printing or any other commercial applications; it suits them all. Backed by dedicated product support team, it gives complete value for money. 

Essential details of Hum3D car render challenge 2017 are as follows.


Competition: 

  1. Create a 3D model of a car 
  2. Create 3D environment as backdrop (no 2D matte paintings or stock footages)
  3. Render stunning output using both of them 

Major Rules:

  • Model of 3D car can be of any category (concept art / real life / fighter / futuristic etc.)
  • One render output can have more than one models of 3D car
  • It must be first publication
  • Only one submission per artist
  • There must be a short story which depicts your 3D render output
  • Provide one wireframe / clay render along with final output
  • Horizontal render output size: at least 1000 pixels wide
  • Vertical render output size: Any proportion
  • Final render size must be under 2 mb

Competition Schedule:

  • Start date: 13th September, Wednesday, 2017
  • End date: 29th November, Wednesday, 2017

Technology partners:

  • V-Ray by Chaos Group (Rendering plugin)
  • Knald (3D tool)
  • Quixel (Scan based PBR texturing in Photoshop)
  • 3D Coat (Texturing tool)
  • Maxwell (3D rendering engine)
  • ArtStation (Online portfolio for artists) 
  • Corona (Rendering engine)
  • KeyShot (3D Rendering and Animation software)
  • Allegorithmic (3D tool)
  • Marmoset (3D Rendering, Animation and baking software)
  • Redshift (Rendering plugin)
  • 3D Hubs (3D Printing service)
  • Exlevel (Plant Modeling and Animation system for 3ds Max)
  • iCube R&D Group (3D tool)
  • PixPlant (Texturing and 3D Mapping)
  • Rebus Farm (Cloud Rendering service)
  • Thinkinetic (CG Destruction tool)
  • Poly Brush (3D software)
  • Textures.com (3D photo scanned textures)
  • Instant Light RT (Physically based rendering Rendering tool)
  • Cheetah 3D (3D software)
  • Video Copilot (Advanced plugins and tutorials)
  • FOX Renderfarm (Render farm service)
  • Topogun (Resurfacing tool for 3D models)
  • LightWave (3D software) 
  • 3D Artist (Leading 3D magazine)
  • 3D World (Leading magazine for CG artists) 
  • Furry ball RT (Rendering system) 

Prizes:

There are numerous prizes to won in the categories of Gold, Silver and Bronze. It is in form of software license, voucher, subscription, credit and points from all above listed software companies. Apart from these regular prizes, there are also several bonus prizes.

Judges:

  • Ralph Huchtemann (Owner of RebusFarm GmbH)
  • Robin Brockötter (3D Printing Experts Lead at 3D Hubs)
  • Marco Traverso (CarBodyDesign Founder and Director / Freelance Designer)
  • Eduard Danilov (Owner of Exlevel and GrowFX main developer)
  • Tom Grimes (Marketing Specialist, Corona Renderer)
  • Jim Thacker (Editor, CG Channel)
  • Pierre Maheut (Product Manager for Industrial Design & Architecture at Allegorithmic)
  • Daniel Yarmak (3DCoat Product Manager)
  • Marek Denko (Noemotion studio co-founder)
  • Yurii Lebediev (CG Supervisor and popular 3D blogger)
  • Ronen Bekerman (Founder & Editor ArchVIZ Blog, co-founder of The Craft)
  • Carrie Mok (Editor of 3D Artist magazine)
  • Alexey Duk (Technical Director, iCube R&D Group)
  • Michael Bitsakis (Lead 3D Artist, Render Expert at Instant Light PBR Renderer)
  • Jonathan Holmes (Quixel Community Manager)
  • Jan Tomanek (Owner of AAA Studio, movie director producer and director)
  • Hum3D team (Lead 3D artists)

For complete details of Hum3D Car Render Challenge 2017, kindly visit the official page of the competition

 

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